You and me both, buddy. BTW, _xmouse and mouseX are the same thing; the latter's a getter/setter. mx.core.UIObject tries to wrap a lot of the MovieClip (Flash specific) implementation details and put it in a nice wrapper around it.
----- Original Message ----- From: "Douglas Knudsen" <[EMAIL PROTECTED]> To: <flexcoders@yahoogroups.com> Sent: Tuesday, November 29, 2005 9:12 AM Subject: Re: [flexcoders] getting coordinates of dropped item another undocumented variable, eh? Being non-Flash person, I find it irritating that none of this is in the Flex docs. Perhaps is never shall, perhaps it shouldn't, dunno. I suppose I can find all these in the generated AS files, eh? Anyhoooooo..... target._xmouse appears to give the mouse position relative to the container deing dropped on. so target._xmouse appears to be equivalent to containergettingdroppedon.parent.mouseX. I was looking for the coords of the actual dragproxy. Both, all rather, of Jesse's responses helped, but had to use the undoced DragManager["_dragProxy"]. DK On 11/29/05, Philippe Maegerman <[EMAIL PROTECTED]> wrote: > Can't you use target._xmouse / target._ymouse ? > > Philippe > > ________________________________ > > From: flexcoders@yahoogroups.com on behalf of JesterXL > Sent: Mon 28/11/2005 20:34 > To: flexcoders@yahoogroups.com > Subject: Re: [flexcoders] getting coordinates of dropped item > > > Well, the #'s I've shown below work well in another app I made. However, > if > you don't want to do all the math, you can be an uber haxnor, and use > this: > > var dragProxy = DragManager["_dragProxy"]; > > He'll be alive for about 200 milliseconds after you drop I think. He's of > base type mx.core.View. > > ----- Original Message ----- > From: "Douglas Knudsen" <[EMAIL PROTECTED]> > To: <flexcoders@yahoogroups.com> > Sent: Monday, November 28, 2005 2:19 PM > Subject: Re: [flexcoders] getting coordinates of dropped item > > > hmmm, I am not using DragManager.doDrag(), I just have dragEnabled set > to true and going the automagik route. I was messing with doing the > manual approach, but things were all mucked up...another thread for > that one. > > DK > > On 11/28/05, JesterXL <[EMAIL PROTECTED]> wrote: > > ...last one, I swear. Finally, the last piece of numbers is your > > ORIGINAL > > offset that you passed to DragManager.doDrag; that, too, will affect the > > mouseX and mouseY real cooridinates. > > > > ----- Original Message ----- > > From: "JesterXL" <[EMAIL PROTECTED]> > > To: <flexcoders@yahoogroups.com> > > Sent: Monday, November 28, 2005 2:05 PM > > Subject: Re: [flexcoders] getting coordinates of dropped item > > > > > > Ugh. Even 1 more thing to keep in mind; the mouseX and mouseY of where > > you > > dropped it are relative to the target you dropped it on. So, if you > > dropped > > it on "my_canvas" at 10, 10; if the canvas itself is at x=10, and y=10, > > then > > in reality, you dropped it at Application.x=20, Application.y=20. > > > > This is where localToGlobal comes into play. > > > > ----- Original Message ----- > > From: "JesterXL" <[EMAIL PROTECTED]> > > To: <flexcoders@yahoogroups.com> > > Sent: Monday, November 28, 2005 2:01 PM > > Subject: Re: [flexcoders] getting coordinates of dropped item > > > > > > This coffee blows. *ahem* > > > > Naw, see my original email, the mouseX and mouseY. Although you can > > find > > the dragProxy on _root somewhere, in reality, you "drop it" where your x > > and > > y mouse are, thus the X and Y mouse of the target are where you dropped > > it. > > > > Sorry again. > > > > ----- Original Message ----- > > From: "Douglas Knudsen" <[EMAIL PROTECTED]> > > To: <flexcoders@yahoogroups.com> > > Sent: Monday, November 28, 2005 1:43 PM > > Subject: Re: [flexcoders] getting coordinates of dropped item > > > > > > event.target points to the object being dropped on though, eh? Not > > the object being dragged about. I need the coords of the object being > > dragged about. > > > > DK > > > > On 11/28/05, JesterXL <[EMAIL PROTECTED]> wrote: > > > ...er, event.target.x and event.target.y, sorry. > > > > > > ----- Original Message ----- > > > From: "JesterXL" <[EMAIL PROTECTED]> > > > To: <flexcoders@yahoogroups.com> > > > Sent: Monday, November 28, 2005 1:32 PM > > > Subject: Re: [flexcoders] getting coordinates of dropped item > > > > > > > > > function dragDropHandler(event) > > > { > > > trace(event.target.mouseX); > > > trace(event.target.mouseY); > > > } > > > > > > ----- Original Message ----- > > > From: "Douglas Knudsen" <[EMAIL PROTECTED]> > > > To: <flexcoders@yahoogroups.com> > > > Sent: Monday, November 28, 2005 1:14 PM > > > Subject: [flexcoders] getting coordinates of dropped item > > > > > > > > > Ok, I'm using the DragManager on a List via dragEnabled="true". How > > > to get the coordinates of the dragproxy when its dropped? 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