That will be extremely handy.

--- In flexcoders@yahoogroups.com, "Ashish Goyal" <[EMAIL PROTECTED]> wrote:
>
> There will be three new methods in the next beta release which will
> enable you to pause, resume and reverse any effect.
> 
> In your case, when you want the effect to stop playing on certain user
> input, you can either call pause or you can call reverse to play the
> effect in reverse from that point to the starting point to create a nice
> effect reversal.
> 
> -Ashish
> 
> 
> 
> 
> -----Original Message-----
> From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
> Behalf Of Trey Long
> Sent: Thursday, January 19, 2006 12:28 PM
> To: flexcoders@yahoogroups.com
> Subject: [flexcoders] AS3/Flex2 - Effects and Cancelling them
> 
> I am using the Move effect to create a really nice tween in my Flex app.
> 
> I want to stop the effect during certain user input and there is an 
> endEffect() method that will allow me to stop the event but it abruptly 
> jumps to the destination of the Move, whatever the Move.xTo property is.
> 
> Can anyone think of a way to cancel the effect without jumping to the 
> end of the tween? I tried creating and instance and setting it to null 
> when I wanted the effect to stop prematurely but I haven't had any luck.
> 
> -James.
> 
> 
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