Hi there,

I've created a Animation class which extends Image. When loaded a Timer is
created and on each timer event i draw the next state of my source image.
Therefore i'm using CopyPixels of BitmapData. This works fine with small
images. But i've noticed that i can't use files which height are greater
then 2880 pixels.

Why does the BitmapData has this strange limit of 2880 pixels?

And is there another way to manipulate data of a bitmap?


Thanx,


Richard



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