-----Original Message-----
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Jeremy Rottman
Sent: Tuesday, April 25, 2006 3:32 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Looping output
Well tracy, it is assinging the id perfectly fine. But when I try to set
the canvas width or height to 100% I get this error.
Implicit coercion of a value of type 'String' to an unrelated type
When I try to set it to 100% with out the ''
I get this error.
Expecting primary _expression_ before semicolon
for ( var i:Number=0;i<result.length;i++){
var newLabel:Label = new Label();
newLabel.text = 'TEST';
newLabel.x = 10;
newLabel.y = 300;
parentApplication.closing.mainBox.addChild(newLabel);
var newCanvas:Canvas = new Canvas();
newCanvas.id = 'canvas' + i;
newCanvas.width = '100%';
newCanvas.height = '100%';
parentApplication.closing.mainBox.addChild(newCanvas);
}
--- In flexcoders@yahoogroups.com, "Jeremy Rottman" <[EMAIL PROTECTED]>
wrote:
>
> I finally got it figured out. BTw this is for F2B2 only.
> var newLabel:Label = new Label();
> newLabel.text = 'TEST';
> newLabel.x = 10;
> newLabel.y = 300;
> parentApplication.closing.mainBox.addChild(newLabel);
>
>
> --- In flexcoders@yahoogroups.com, "Tracy Spratt" tspratt@ wrote:
> >
> > So the issue is not assigning an id, but rather that you are not
able to
> > successfully use createChild() at all?
> >
> > Could the problem be the reference chain?
> >
> > Can you do it in a sample app?
> >
> > Tracy
> >
> > -----Original Message-----
> > From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED]
On
> > Behalf Of Jeremy Rottman
> > Sent: Tuesday, April 25, 2006 5:00 PM
> > To: flexcoders@yahoogroups.com
> > Subject: [flexcoders] Re: Looping output
> >
> > opps didnt fully explain my last post.
> >
> > I removed the for loop in my function, and tried testing with this.
I
> > am trying to create the label on the subCanvas, which is where all
my
> > display happens. And I still get nothing.
> >
> > var newLabel =
> >
> >
parentApplication.closing.mainPanel.subCanvas.createChildren(mx.controls
> > \
> > .Label, undefined );
> > newLabel.text = 'test';
> > newLabel.x = 10;
> > newLabel.y = 300;
> >
> >
> > --- In flexcoders@yahoogroups.com, "Jeremy Rottman" <rottmanj@>
> > wrote:
> > >
> > > I have tried that, and still doesnt work. I have tried testing
with
> > > just this.
> > >
> > > var newLabel =
> > >
> >
parentApplication.closing.mainPanel.subCanvas.createChildren(mx.controls
> > \
> > .Label,
> > > undefined );
> > > newLabel.text = 'test';
> > > newLabel.x = 10;
> > > newLabel.y = 300;
> > >
> > > --- In flexcoders@yahoogroups.com, Suresh Akula suresha143@ wrote:
> > > >
> > > > try it out this
> > > >
> > > > parentApplication.closing.createChild(mx.containers.Grid,
> > > > undefined,{id = "grid"+i});
> > > >
> > > > --Suresh
> > > >
> > > > --- Jeremy Rottman rottmanj@ wrote:
> > > >
> > > > > Well I tried what you said Suresh, and it is still a
> > > > > no go. Here is my
> > > > > updated code.
> > > > >
> > > > > for ( var
> > > > > i:Number=0;i<result.length;i++){
> > > > >
> > > > > var newGrid =
> > > > >
> > > > parentApplication.closing.createChild(mx.containers.Grid,
> > > > > undefined);
> > > > > newGrid.id = "grid" +
> > > > > i;
> > > > > newGrid.x = 10;
> > > > > newGrid.y =
> > > > > parentApplication.closing.mainGrid.y + 20;
> > > > > newGrid.width = '90%';
> > > > > var newGridRow =
> > > > >
> > > >
parentApplication.closing.newGrid.createChild(mx.containers.GridRow,
> > > > > undefined);
> > > > > newGridRow.id =
> > > > > "gridRow" + i;
> > > > > var newGridItem =
> > > > >
> > > >
> > >
> >
parentApplication.closing.newGrid.newGridRow.createChild(mx.containers.G
> > \
> > \
> > > > > ridItem, undefined);
> > > > > newGridItem.width =
> > > > > 445;
> > > > > newGridItem.id =
> > > > > "gridItem" + i;
> > > > > var newCanvas =
> > > > >
> > > >
> > >
> >
parentApplication.closing.newGrid.newGridRow.newGridItem.createChild(mx.
> > \
> > \
> > > > > containers.Canvas);
> > > > > newCanvas.width
> > > > > ='100%';
> > > > > newCanvas.heigth
> > > > > ='100%';
> > > > > newCanvas.id = "canvas"
> > > > > + i;
> > > > > var newLabel
> > > > >
> > > >
> > >
> >
=parentApplication.closing.newGrid.newGridRow.newGridItem.newCanvas.crea
> > \
> > \
> > > > > teChild(mx.controls.Label, undefined);
> > > > > newLabel.id = "name" +
> > > > > i;
> > > > > newLabel.text = "TEST";
> > > > > }
> > > > > --- In flexcoders@yahoogroups.com, Suresh Akula
> > > > > <suresha143@> wrote:
> > > > > >
> > > > > > Hello Rottman,
> > > > > >
> > > > > > You already created the newGrid and assigned a
> > > > > > dynamic id to that. Why can't you use the same
> > > > > intance
> > > > > > variable name in the rest of the code.
> > > > > > i.e.
> > > > > > var newGridRow =
> > > > > >
> > > > >
> > > >
parentApplication.closing.newGrid.createChild(mx.containers.GridRow,
> > > > > > undefined);
> > > > > >
> > > > > > --Suresh Akula.
> > > > > >
> > > > > >
> > > > > >
> > > > > > --- Jeremy Rottman rottmanj@ wrote:
> > > > > >
> > > > > > > I am still working on this. And I have run into
> > > > > an
> > > > > > > issue. When I create
> > > > > > > a child, I need to give that child a unique id.
> > > > > I
> > > > > > > tried 'grid' & i to
> > > > > > > make it unique, but that doesnt work.
> > > > > > >
> > > > > > > Here is hte code I am trying
> > > > > > >
> > > > > > >
> > > > > > > for ( var i:Number=0;i<result.length;i++){
> > > > > > >
> > > > > > > var newGrid =
> > > > > > >
> > > > > >
> > > > >
> > > > parentApplication.closing.createChild(mx.containers.Grid,
> > > > > > > undefined);
> > > > > > > newGrid.id = 'grid' & i;
> > > > > > > newGrid.x = 10;
> > > > > > > newGrid.y = mainGrid.y + 20;
> > > > > > > newGrid.width = 90%;
> > > > > > > var newGridRow =
> > > > > > > parentApplication.closing.'grid' &
> > > > > > > i.createChild(mx.containers.GridRow, undefined);
> > > > > > > newGridRow = 'gridRow' & i;
> > > > > > > var newGridItem =
> > > > > > > parentApplication.closing.'grid' & i.'gridRow'
> > > > > > > & i.createChild(mx.containers.GridItem,
> > > > > undefined);
> > > > > > > newGridItem.width = 445;
> > > > > > > newGridItem.id = 'gridItem' & i;
> > > > > > > var newCanvas =
> > > > > > > parentApplication.closing.'grid' & i.'gridRow' &
> > > > > > > i.'gridItem' &
> > > > > i.createChild(mx.containers.Canvas);
> > > > > > > newCanvas.width = 100%;
> > > > > > > newCanvas.heigth = 100%;
> > > > > > > newCanvas.id = 'canvas' & i;
> > > > > > > var newLabel = var newLabel
> > > > > > > =parentApplication.closing.'grid' &
> > > > > > > i.'gridRow' & i.'gridItem' & i.'canvas'
> > > > > > > i.createChild(mx.controls.Label,
> > > > > > > undefined);
> > > > > > > newLabel.id = 'name' i
> > > > > > > newLabel.test = 'TEST'
> > > > > > > }
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > --- In flexcoders@yahoogroups.com, "Jeremy
> > > > > Rottman"
> > > > > > > rottmanj@
> > > > > > > wrote:
> > > > > > > >
> > > > > > > > That is exactly what I was talking about karl.
> > > > > > > >
> > > > > > > > --- In flexcoders@yahoogroups.com, "Karl
> > > > > Johnson"
> > > > > > > karl.johnson@
> > > > > > > > wrote:
> > > > > > > > >
> > > > > > > > > When you say loop over components, do you
> > > > > mean
> > > > > > > loop over existing UI
> > > > > > > > > objects? Or do you mean create UI objects?
> > > > > > > > >
> > > > > > > > > If you are creating, then do something like
> > > > > the
> > > > > > > following to create
> > > > > > > a
> > > > > > > > > label and/or textbox control for each index
> > > > > of
> > > > > > > the array returned:
> > > > > > > > >
> > > > > > > > > For loop
> > > > > > > > > {
> > > > > > > > > var newLabel =
> > > > > > > myVBox.createChild(mx.controls.Label,
> > > > > undefined);
> > > > > > > > > newLabel.text = myArray[i];
> > > > > > > > > }
> > > > > > > > >
> > > > > > > > > Are we on the right path here or is this not
> > > > > > > what you are looking
> > > > > > > for?
> > > > > > > > >
> > > > > > > > > |<
> > > > > > > > >
> > > > > > > > > Karl Johnson
> > > > > > > > > Cynergy Systems, Inc.
> > > > > > > > > http://www.cynergysystems.com
> > > > > > > > >
> > > > > > > > > -----Original Message-----
> > > > > > > > > From: flexcoders@yahoogroups.com
> > > > > > > [mailto:[EMAIL PROTECTED]
> > > > > > > On
> > > > > > > > > Behalf Of Jeremy Rottman
> > > > > > > > > Sent: Tuesday, April 25, 2006 3:43 AM
> > > > > > > > > To: flexcoders@yahoogroups.com
> > > > > > > > > Subject: [flexcoders] Re: Looping output
> > > > > > > > >
> > > > > > > > > I am trying to loop over components. Like
> > > > > Labels
> > > > > > > and text. So
> > > > > > > depending
> > > > > > > > > on how many records I return it outputs that
> > > > > > > many sets of labels and
> > > > > > > > > text components.
> > > > > > > > > --- In flexcoders@yahoogroups.com, "Tracy
> > > > > > > Spratt" <tspratt@> wrote:
> > > > > > > > > >
> > > > > > > > > > Jeremy, have you looked at the for loops?
> > > > > > > > > >
> > > > > > > > > > for (var i:Number=0;i<myArray.length;i++)
> > > > > {
> > > > > > > > > > oElement = myArray[i];
> > > > > > > > > > }
> > > > > > > > > >
> > > > > > > > > > Or
> > > > > > > > > >
> > > > > > > > > > for (var key in myObject) {
> > > > > > > > > > oTemp = myObject[key];
> > > > > > > > > > }
> > > > > > > > > >
> > > > > > > > > > Tracy
> > > > > > > > > >
> > > > > > > > > > -----Original Message-----
> > > > > > > > > > From: flexcoders@yahoogroups.com
> > > > > > > [mailto:[EMAIL PROTECTED]
> > > > > > > > > On
> > > > > > > > > > Behalf Of Jeremy Rottman
> > > > > > > > > > Sent: Monday, April 24, 2006 4:50 PM
> > > > > > > > > > To: flexcoders@yahoogroups.com
> > > > > > > > > > Subject: [flexcoders] Looping output
> > > > > > > > > >
> > > > >
> > > > === message truncated ===
> > > >
> > > >
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> >
> >
> >
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