I don't know how the Flash player operates but I can imagine that it
is multithreaded. When using FDS for delivering async messages to the
client it is imperative that access to local functions or collections
can be synchronized in some way. Let's say I'm iterating over the
values in a collection and an async messages arrives adding or
removing an item to or from the collection. What will happen? How are
things synchronized in ActionScript? Is there some sort of
synchronized mechanism in ActionScript like in Java? Is there a design
pattern to mimic synchronized behaviour? 

Has anyone given this topic any thought? I hope to hear from you.










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