Thanks for the tips. I have a few days of work to get done (Both flex
and non flex) with this stuff and I'll follow up and let you know how
it goes.

On the pan, I was able to find something that uses movie clips but and
flash7/8 (so it won't work) but it is exactly what I was looking for.
You can find it here
(http://sephiroth.it/tutorials/flashPHP/scrollRect/). What would I
need to do in order to convert this to the container/child image code
in Flex 2?


Rich 

--- In flexcoders@yahoogroups.com, "JesterXL" <[EMAIL PROTECTED]> wrote:


>
> 1. You could use the old skool Object (hash / associative array)
approach, 
> or the new Dictionary class.
> 
> 2. set the scrollRect to 200x400, and then just move the sprite.  So:
> 
> myContainer = new Sprite();
> myContainer.addChild(myMap);
> myContainer.scrollRect = new Rect(0, 0, 200, 400);
> addChild(myContainer);
> myMap.x += 100;
> 
> Don't know 3.
> 
> ----- Original Message ----- 
> From: "richmcgillicuddy" <[EMAIL PROTECTED]>
> To: <flexcoders@yahoogroups.com>
> Sent: Wednesday, July 26, 2006 9:13 AM
> Subject: [flexcoders] Re: Image Pan - Step 1
> 
> 
> Last night, I was able to find a demo called SpriteArranger that
> showed addng different types of objects as children to a DisplayCanvas
>  . This really helped in understanding the AddChild. I think I'll go
> with the displayobjects initially since we have a PC version written
> that uses the same approach. I still am having issues with panning an
> image left, right... Then the next things I need to figure out are:
> 
> 1. Making an internal searchable list of children. I saw the AddChild
> function, but the displayobject does not have a Children Property. I
> need to research the different types of arrays and find one that I can
> have a key associated with the object so as data comes in, I can
> update sprite 47. Is there a HashArray or something similar. These
> maybe simple questions but I am brand new to this stuff. There seems
> to be tons of docs but few examples.
> 
> 2. On the panning issue, lets say I have a map background that is
> 1000x1000. My viewport is 200X400, I need to understand how to control
> the viewport and panning.
> 
> 3. Memory Management. As you mentioned, tons of objects will have
> issues, I need to get a feel for how many is too many, if the user
> switches maps, how to delete the children...
> 
> 
> Thanks for your help,
> 
> 
> Rich
> 
> --- In flexcoders@yahoogroups.com, "JesterXL" <jesterxl@> wrote:
> >
> > Base class is like DisplayObjectContainer, but that's an abstract
> class;
> > both Sprite and MovieClip extend that.  However, if you are using
Flex,
> > there is no point to utilize MovieClip since you don't have frames;
> Sprite's
> > good.  Also, the last line should be addChild(container), at least
> in an AS3
> > project.
> >
> > ...however, you have 2 choices here.
> >
> > DisplayObjects are nice because you can put all of your map data
in one
> > DisplayObject, and then move just that 1 Sprite, scale that 1
> sprite, ect.
> > It makes your code really concise, and flexible because you can put
> anything
> > you want in it.  Think how Yahoo Maps and Google Maps have like
> textures,
> > directions, lines, markers, etc. all in theirs.
> >
> > ...but tons of obects, while better in Flash Player 9, are still
> slower than
> > 1 bitmap.  If you aren't planning of going all charting-style, you
> outta
> > give thought to a blitting solution if you want her to scale
> hardcore.  You
> > basically draw everything to an offscreen bitmap, and then use a
> Rect to
> > copyPixels into an on-screen bitmap.  That way, you could add
> thousands of
> > objects, and you're map would run really well.  Harder to code and
less
> > flexible, though.  Sprites and the DisplayObject really nice, so.....
> >
> > ----- Original Message ----- 
> > From: "richmcgillicuddy" <rich@>
> > To: <flexcoders@yahoogroups.com>
> > Sent: Tuesday, July 25, 2006 8:29 PM
> > Subject: [flexcoders] Re: Image Pan - Step 1
> >
> >
> > OK, just needed the right terms to search on. Found this in the help:
> >
> >
> > import flash.display.Sprite;
> > import flash.events.MouseEvent;
> >
> > var container:Sprite = new Sprite();
> > container.name = "container";
> >
> > var circle:Sprite = new Sprite();
> > circle.name = "circle";
> > circle.graphics.beginFill(0xFFCC00);
> > circle.graphics.drawCircle(40, 40, 40);
> >
> > container.addChild(circle);
> >
> > container.mouseChildren = false;
> >
> > container.addEventListener(MouseEvent.CLICK, clicked);
> >
> > function clicked(event:MouseEvent):void {
> >     trace(event.target.name); // container
> > }
> >
> >
> > Then, it states to add the container to the DisplayObject. This is
> > where I get confused. What is the base container class for the
> > DisplayList and how do I attach it? I don't think I need a movie clip
> > becuase it says it basically is a sprite with a timeline.
> >
> >
> > Rich
> >
> >
> > --- In flexcoders@yahoogroups.com, "JesterXL" <jesterxl@> wrote:
> > >
> > > 2. If they are children, they too will scale.  Add them to the
> Sprite's
> > > displaylist.
> > >
> > > 3. We've done this successfully in Flex 1.5.  In Flex 2, you can set
> > the
> > > toolTipClass on the ToolTipManager class to utilize your own class.
> > >
> > > 4. To combine multiple effects at the same time, utilize the
> > <mx:Parrellel>
> > > tag; it'll make all effects inside it happen at the same time
> (exluding
> > > their own startDelay attributes).
> > >
> > > Have you tried replacing x & y with scrollRect?
> > >
> > > ----- Original Message ----- 
> > > From: "richmcgillicuddy" <rich@>
> > > To: <flexcoders@yahoogroups.com>
> > > Sent: Tuesday, July 25, 2006 3:02 PM
> > > Subject: [flexcoders] Image Pan - Step 1
> > >
> > >
> > > Hello,
> > >
> > >
> > > I am new to the group and to Flex/Flash. We have a mapping tool that
> > > we had created about a year back that uses flash 8. We want to
move up
> > > to Flex 2 for a number of reasons. I am trying to create the mapping
> > > hello world application. We use a standard png image as the
background
> > > for the map. I am trying to create a simple image in a panel
that has
> > > a series of buttons to the left where I can zoom in/out and pan
in all
> > > directions. The zoom in/out is working fine (although I have
questions
> > > regarding that) but the pan is not working. My code is attached
to the
> > > bottom of this email message. Logically the steps I need to go
through
> > > to get this to work are:
> > >
> > > 1. Simple map - Image management Pan Zoom.... Possibly overview
window
> > > similar to Google or Yahoo.
> > > 2. Create an object that is a member of that map. This object
needs to
> > > be able to display itself as a number of different types (Images,
> > > dots, characters). After reading through tutorials, I can create my
> > > own object that descends from a sprite. My questions here are
will the
> > > dot zoom and coordinate based on the zoom, pan of the background
map?
> > > How can I make that happen?
> > > 3. More complex tooltips than the standard tooltips. I want a
tooltip
> > > that displays about 5-10 lines of information and possibly links to
> > > other areas of the web site. Would you just create a separate window
> > > to act as a tooltip window and place whatever information in the
> > > window you need?
> > > 4. Incorporating effects to the movements of these objects. I've
seen
> > > the component explorer, I want the movement of these items on
the map
> > > to slide from one spot to the other. The demo app in the explorer
> > > works well. How would you combine multiple effects to happen at the
> > > same time?
> > >
> > > Any help would be greatly appreciated.
> > >
> > >
> > > Step 1 Source Code
> > >
> > >
> > > <?xml version="1.0" encoding="utf-8"?>
> > > <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml";
> > > layout="horizontal">
> > >    <mx:Script>
> > >         <![CDATA[
> > >
> > >             private function panUp():void {
> > >                myMap.scrollRect.top -= 10;
> > >                trace(myMap.scrollRect);
> > >                if (myMap.scrollRect.top < 0) {
> > >                 myMap.scrollRect.top = 0;
> > >                }
> > >             }
> > >
> > >             private function panDown():void {
> > >                myMap.scrollRect.top += 10;
> > >                trace(myMap.scrollRect);
> > >                if (myMap.scrollRect.top < 0) {
> > >                 myMap.scrollRect.top = 0;
> > >                }
> > >             }
> > >
> > >             private function panRight():void {
> > >                myMap.scrollRect.left += 10;
> > >                trace(myMap.scrollRect);
> > >                if (myMap.scrollRect.left < 0) {
> > >                 myMap.scrollRect.left = 0;
> > >                }
> > >             }
> > >
> > >             private function panLeft():void {
> > >                myMap.scrollRect.left -= 10;
> > >                trace(myMap.scrollRect);
> > >                if (myMap.scrollRect.left < 0) {
> > >                 myMap.scrollRect.left = 0;
> > >                }
> > >             }
> > >
> > >             private function zoomIn():void {
> > >                myMap.scaleX += 0.1;
> > >                myMap.scaleY += 0.1;
> > >             }
> > >
> > >             private function zoomOut():void {
> > >                myMap.scaleX -= 0.1;
> > >                myMap.scaleY -= 0.1;
> > >             }
> > >       ]]>
> > >      </mx:Script>
> > > <mx:VBox height="100%">
> > > <mx:Button label="Left" id="btnLeft" click="panLeft()"/>
> > > <mx:Button label="Right" id="btnRight" click="panRight()"/>
> > > <mx:Button label="Up" id="btnUp" click="panUp()"/>
> > > <mx:Button label="Down" id="btnDown" click="panDown()"/>
> > > <mx:Spacer/>
> > > <mx:Button label="Zoom In" id="btnZoomIn" click="zoomIn()"/>
> > > <mx:Button label="Zoom Out" id="btnZoomOut" click="zoomOut()"/>
> > > </mx:VBox>
> > > <mx:Panel width="100%" height="100%" layout="absolute"
> > > cornerRadius="33" backgroundColor="#c0c0c0" id="myPanel" title="Map
> > > Basics 101" fontFamily="Georgia" fontSize="16">
> > > <mx:Image horizontalCenter="20" verticalCenter="20" width="504"
> > > height="601" source="SB memorial map.png" scaleContent="false"
> > > id="myMap"/>
> > > </mx:Panel>
> > >
> > > </mx:Application>
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > --
> > > Flexcoders Mailing List
> > > FAQ:
http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt
> > > Search Archives:
> > http://www.mail-archive.com/flexcoders%40yahoogroups.com
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> > >
> >
> >
> >
> >
> >
> >
> >
> >
> > --
> > Flexcoders Mailing List
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> > Search Archives:
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> >
> 
> 
> 
> 
> 
> 
> 
> 
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