Very true words Stefan - cheers!

The Command/ModelLocator approach you described sounds logical to me -although at first sight it seems to overcomplicate the rather simple task of updating "model.selectedUser" and opening a popup window.

-TH

--- In flexcoders@yahoogroups.com, "Stefan Schmalhaus" <[EMAIL PROTECTED]> wrote:
>
> Tim,
>
> No worries about the spelling of my name. ;-)
>
> Thank you very much for your explanations. Once you are experienced
> enough, you can value the beauty and FLEXibility of a software
> development concept/tool. I'm still at the beginning of my learning
> curve, and sometimes the complexity of Flex/Cairngorm overwhelmes me.
>
> In the past, when I developed smaller apps with Flash/AS2 I very often
> found myself in a dead-end situation when clients asked for additional
> features, etc. I'm familiar with some basic design patterns but I've
> always missed a consistent framework for AS2.
>
> Cairngorm was really an eye-opener for me because now I have the
> feeling that there's a powerful concept that helps me to develop
> scalable applications. Since the use of popup windows is quite common,
> I expected something like a "standard procedure" for Flex/Cairngorm.
> I'm afraid to find myself in a dead-end situation again if I do it
> "the wrong way".
>
> The Command/ModelLocator approach you described sounds logical to me -
> although at first sight it seems to overcomplicate the rather simple
> task of updating "model.selectedUser" and opening a popup window. But
> I guess it will make the application more consistent once it grows and
> more and more functionality is added.
>
> Thanks again.
>
> Stefan
>

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