Hi there, I'm running into what seems to be a bug when nesting an 'if' statement within a 'switch'. Here's some code that demonstrates the bug:
<CODE> package { import flash.display.Sprite; public class SwitchBug extends Sprite { public function SwitchBug() { var num:Number = 1; var firstNumber:Number = num; var secondNumber:Number = num; tryNumSwitch("go", firstNumber, secondNumber); var now:Date = new Date(); var firstDate:Date = now; var secondDate:Date = now; tryDateSwitch("go", firstDate, secondDate); // this method causes a crash tryCrashingDateSwitch("go", firstDate, secondDate); } private function tryNumSwitch(val:String, firstNumber:Number, secondNumber:Number):void { switch(val) { case "go": if(firstNumber == secondNumber) { trace(">> tryNumSwitch successful !!"); } } } private function tryDateSwitch(val:String, firstDate:Date, secondDate:Date):void { switch(val) { case "go": if(firstDate == secondDate) { trace(">> tryDateSwitch successful !!"); } } } private function tryCrashingDateSwitch(val:String, firstDate:Date, secondDate:Date):void { switch(val) { case "go": // the compiler crashes on DATE.milliseconds call if(firstDate.milliseconds == secondDate.milliseconds) { trace(">> tryCrashingDateSwitch successful !!"); } // uncommenting the trace below fixes the situation // trace("Fixed"); } } } } </CODE> Notice, that adding a trace (or any line of code) after the 'if' block in the third method 'tryCrashingDateSwitch' keeps the player from crashing. Has anyone else run into bug? Does anyone know a good reason why the crahser would be occuring? Thanks. Ali -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/