Hello,
as far as i know the progress event fires as soon as the sockets detect data being in the socket. You could read the data into a byte array if 1 progress cycle did not contain a complete message for example. Typically however the sending side should use a buffer and send it as soon as it has a complete message, then in progress event you can just read out the complete message. I dont have experience with data being lost.
Greetz Erik
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