> i need to selectively remove some of the Image's children & maintain > the newly loaded image at 0 child so stuff can continue to be drawn > over it. however beyond the initial image load, the new image isn't > always the 0th child, so i'm having a tough time not removing it as
i ended up re-doing the child adding bits to name similar child objects w/the same name (no sure if this will come back to bite me later but it seems to work now). then when i need to remove specific stuff: while(mapImage.getChildByName(what)) { mapImage.removeChild(mapImage.getChildByName(what)); } where "what" is the name of the group of child objects i want to remove or when i need purge the whole map image before i load a new source: for (var i:int=mapImage.numChildren-1; i >= 0; i--) { // remove all but the map image if(mapImage.getChildAt(i).name.indexOf("FlexLoader") ==-1) mapImage.removeChildAt(i); } i guess this will do for now. -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/flexcoders/join (Yahoo! ID required) <*> To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/