I don't think so...
I'm not sure how splitting this up would help...I'd just end up scattering
the stuff all over?
It also seems like it would be a P.I.T.A. to have to manually select the
correct view for
8 child components vs 1 call to an 'enhanced' state function that
could 'run' multiple states on a single component.

I have multiple items that really 'feel' like they belong in the component:
 editable fields/display-only, saveButton/NoSaveButton,
deleteButton/noDeleteButton, notes/noNotes,
and updatedBy/updatedAt are some off the top of my head.  So I'd end up with
6+ 'sub-components' for each form?  Seems like it would get unwieldy
quickly?

Thinking about it - Flexbuilder could probably 'dummy it up' by generating
all the view combinations, so that the standard player state functions would
work. (hehe - a pure, brute force combinatorial approach would sure make for
some large source files though :-P )



On 12/2/06, Mark Shepherd <[EMAIL PROTECTED]> wrote:

  Each component (in other words, each MXML file, including the main
application) can have its own states. So if your Notes area is in a
separate MXML file, then it can have its own set of states. Same for
any other discrete area of the screen that needs to have separate states.

Does this help?

Mark Shepherd
Adobe FlexBuilder Engineering
mark-shepherd.com



Reply via email to