Yes, the framework also calls updateDisplayList(), but it has a different behavior than set data(). I recall someone finding it as a solution to to many set data calls.
Tracy ________________________________ From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Jim Robson Sent: Tuesday, January 02, 2007 1:08 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: Resize children of a Tile container: Solved (sort of) but questions remain.. Tracy, Thanks for the suggestion, but I don't think that it addresses the question. I'm not calling set data() when the objects are resized; the Flex framework calls it internally. My app is working correctly now, so I'm not looking for suggestions on how to make it work. Rather, I'm trying to understand *why* the Flex framework calls set data() whenever the contents of an item renderer are resized. I'm trying to gain a better understanding of Flex's inner workings, in order to aid future development. But I appreciate the thought! -Jim --- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> , "Tracy Spratt" <[EMAIL PROTECTED]> wrote: > > Perhaps you should look into using "updateDisplayList()" funtion to do > the resizing instead of set data()? I am not good enough with item > renderers to know for sure, or why, but I get the feeling that this is > the method to use for some visual manipulations. There has been some > discussion, search the archives. > > > > Tracy > > > > ________________________________ >