Hello,

I want to save a manipulated jpg file to the server.
I can encode it to JPG etc, but the result is the original JPG.
I want to preserve the effects that I have applied to the sprite
containing the loaded JPG.

// eg: this does copy the jpg, but not the blendmode
bmp.draw(picture,null,null,picture.blendMode);

Any ideas ?

Reply via email to