Any Adobe or other people who have some resources out there for interfacing
Flash 9 <-> Flex 2 apps? This seems to be a critical area, as Flash 9 IDE
release looms..

Here's some interesting info on using Flash 9, but still not a solution to
the Flex interface.

http://www.adobe.com/devnet/flash/articles/flash9_as3_preview.html


-Scott

On 2/16/07, slangeberg <[EMAIL PROTECTED]> wrote:

Mike,

I tried setting up a document class for Flash 9, but when you place named
items on stage, you get this error:

ReferenceError: Error #1056: Cannot create property square_mc on
com.cpile.flextoflash.FlexToFlashMain .
    at flash.display::Sprite/flash.display:Sprite::constructChildren()
    at flash.display::Sprite$iinit()
    at flash.display::MovieClip$iinit()
    at com.cpile.flextoflash::FlexToFlashMain$iinit()

Adobe guys, is this correct? My understanding from looking around is that
with the document class in Flash 9, you can only add items to the stage
through code. That seems to negate a lot of the advantage of using a
graphical interface... ok, so you could have a clip in your library that has
the stage set up... hmmm that may do it! I'll write back when I have
something. Otherwise, what i have sent is an effective way to access items
on the stage.

-Scott

On 2/16/07, slangeberg <[EMAIL PROTECTED]> wrote:
>
> Yeah, sorry. I'm not 100%, but you should be able to reference your
> loaded movie by that class type (your document class), from within Flex. I
> believe another gentleman referred to that, in this thread. Hold on, I did
> it, with a loader... I'll try to attach code.
>
> The proxy is just a design idea, meaning you define an interface to your
> movie in your class, instead of referencing elements within the movie from
> Flex. Then, the only thing that will break your flash / flex connection is
> to break that interface. For instance, your map(?) class could have
> functions like:
>
> showPlat( id:Object );
>
> where the class implementation can decide what to do with the call,
> instead of having your flex app nose through the contents. That's a good
> design practice to get into:
>
> 'Always code to interfaces, not implementations.'
>
> Ok, so here's one of those do as I say, deals.. Also, my implementation
> may be a bit different here, than what we were talking about. This was a
> quick fix to enable custom loading logic, for the default Flex 2 application
> loading bar. In this case, I'm actually assigning the class under the
> 'linkage' option of my library clip (progress bar) to point to:
> com.tc.view.preload.ProgressBarSymbol, and publishing in Flash 9. Then,
> when you instantiate the class in Flex 2, you'll get a direct link. In your
> case, i would suggest a document class, for the entire movie.
>
> //I just used this class to enable me to access a loading bar quick. If
> this was going to
> //scale / change, I would have defined public methods to update this
> view.
> //I swear!!
> package com.tc.view.preload
> {
>     import flash.display.*;
>     import flash.text.TextField;
>
>     [Embed(source="/library.swf", symbol="
> com.tc.view.preload.ProgressBarSymbol")]
>     public class ProgressBarSymbol extends Sprite
>     {
>         public var progress_bar:MovieClip;
>         public var loading_text:TextField;
>     }
> }
>
> //And instantiated in Flex 2 by using:
>
> var bar:ProgressBarSymbol = new ProgressBarSymbol();
> this.addChild( bar );
>
> Hope this gives ideas, not confusion!
>
> -Scott
>
> On 2/16/07, Mike Anderson < [EMAIL PROTECTED]> wrote:
> >
> >    Hello Scott (in particular) :)
> >
> > You mentioned a "Proxy" - what you do mean by this exactly?
> >
> > Is this supposed to be some custom class that I write?  If so, what is
> > supposed to be contained within it?
> >
> > I did read up on the Document Object, and I am now doing my Flash 9
> > FLA files with a custom Document Class, representing the Root Timeline.  I
> > am pretty sure I did it right, since I am getting no compile errors.
> >
> > But my question is, is the AS3 Class File I used for the Document
> > Object, strictly used for the FLA file?  Or is this also used inside of Flex
> > Builder, after I bring the external SWF file in?
> >
> > This is where I am getting a little confused.
> >
> > All the articles I find on this topic, covers the Flash side of things
> > - and they never take that next step, and tell you how to reference it
> > inside of Flex.
> >
> > If you have anything else on this topic, I'd really be grateful for
> > your help.
> >
> > Thanks,
> >
> > Mike
> >
> >  ------------------------------
> > *From:* flexcoders@yahoogroups.com [mailto:flexcoders@ yahoogroups.com]
> > *On Behalf Of *slangeberg
> > *Sent:* Wednesday, February 14, 2007 10:53 AM
> > *To:* flexcoders@yahoogroups.com
> > *Subject:* Re: [flexcoders] Can't we access MovieClips contained in
> > embedded SWF's?
> >
> > If you are using Flash 9, you can use a document class (I believe) at
> > the root level and have Flex reference it by that. Your document class would
> > set up an API, so you don't have to peer into the movie itself. Basically a
> > proxy. Sorry I don't have the implementation in front of me, but I believe
> > it's possible.
> >
> > So, if previous code was correct, could do something like:
> >
> > var platProxy:YourProxy = platObject.getChildByName('instancename') as
> > YourProxy
> > platProxy.hideAll();
> > platProxy.showByID( {id:'plat_xxx'} );
> >
> > Just an idea!
> >
> > -Scott
> >
> > On 2/14/07, Mike Anderson <[EMAIL PROTECTED]> wrote:
> > >
> > >    Oh man, you are kidding me!
> > >
> > > See, this particular SWF is a Plat Overview of a subdivision - and
> > > there are 140 Lots, each individually defined as a unique MovieClip.
> > >
> > > So, if I need access to each MovieClip programmatically, I will have
> > > to define 140 variables?
> > >
> > > Now that would be a bummer :-(
> > >
> > > Could you clarify on that?
> > >
> > > Thank you for the information nevertheless - I was actually going to
> > > try the getChild method next, so that saves me some time.
> > >
> > > Mike
> > >
> > >  ------------------------------
> > > *From:* flexcoders@yahoogroups.com [mailto: flexcoders@
> > > yahoogroups.com] *On Behalf Of *Matt Wicks
> > > *Sent:* Wednesday, February 14, 2007 10:18 AM
> > > *To:* flexcoders@yahoogroups.com
> > > *Subject:* Re: [flexcoders] Can't we access MovieClips contained in
> > > embedded SWF's?
> > >
> > >  You need to get the object as a display object
> > > var xxx:MovieClip = platObject.getChildByName('instancename') as
> > > MovieClip
> > >
> > > Matt
> > >  On 14 Feb 2007, at 16:13, Mike Anderson wrote:
> > >
> > >   Hello all,
> > >
> > > I have a Flash Player 9, AS3 version of a SWF that I am bringing
> > > into
> > > Flex, using the SWFLoader Component.
> > >
> > > Once I bring the SWF in, I am creating a MovieClip variable and
> > > assigning to it, the SWFLoader.content. Here is a quick code
> > > example:
> > >
> > > var platObject:MovieClip = mySWFLoader.content;
> > >
> > > So once that assignment is made, you can execute certain built-in
> > > methods available to any Flash Movie - for example:
> > >
> > > platObject.play ( );
> > > platObject.loaderIn fo.[etc]
> > > And so on...
> > >
> > > That is all well and good - but what about MovieClips that reside in
> > > the
> > > Root Timeline? In this particular SWF File, I have a MovieClip
> > > called
> > > "platMovieClip" - and I am trying to access it's properties and
> > > methods
> > > from within Flex. For example, I'd like to toggle the visibility, so
> > > I
> > > tried this code:
> > >
> > > platObject.platMovi eClip._visible = false;
> > >
> > > When I try this command, I get an error that says "the property
> > > platMovieClip is unknown" or something to that effect...
> > >
> > > If we can't access the assets that reside in SWF Files, then what is
> > > the
> > > whole point of all this? Or maybe there is something that I am
> > > overlooking - but as far as I can tell, the platObject should
> > > represent
> > > the SWF...
> > >
> > > Could any of you shed some light on this topic for me? This
> > > functionality is VERY important to the success of my website launch.
> > >
> > > Thanks in advance,
> > >
> > > Mike
> > >
> > >
> > >
> >
> >
> > --
> >
> > : : ) Scott
> >
> > > >
>
>
>
> --
>
> : : ) Scott




--

: : ) Scott




--

: : ) Scott

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