Skip using the actual dialog, really... I've not dug in far enough to find out exactly what it is that's different, but I know how to do it by editing the project settings files directly. Just copy what's already done for the playerglobal.swc, etc., they basically point to the swc then have an extra attribute describing where the source is located. I find editing the XML directly to be quicker and more dependable.
Troy. On 3/2/07, Guillermo Villasana <[EMAIL PROTECTED]> wrote:
I added it in the the Library path tab. Or i should add it int source path? Thanks Terius Troy Gilbert wrote: > > You've added the SWC to your project? Go to the Project Properties and > its on one of the build related tabs. > > Troy. > >