On 4/26/07, kyle.vanvranken <[EMAIL PROTECTED]> wrote: > UPDATE: So it would seem the hack method of forcing garbage collection > for my test was actually causing the trouble. > > ----------------------------------------------------- > try { > new LocalConnection().connect('foo'); > new LocalConnection().connect('foo'); > } catch (e:*) {} > ----------------------------------------------------- > > Without that code it seems to be working nicely now. I've had a test > app running on my machine now for a bit with a timer every couple > seconds reloading the simple module and it appears to be working as > intended now. I don't really understand why forcing GC was causing it > to eat up more memory then not forcing, but I am sufficiently > satisfied that it seems to be working.
How are you sure that the hack was actually causing GC? Is that documented anywhere? e