Sorry, that error should be:

TypeError: Error #1034: Type Coercion failed: cannot convert
mx.containers::[EMAIL PROTECTED] to Namespace.

My copying and pasting got a little mixed up there :-)

Paul

--- In flexcoders@yahoogroups.com, "Paul Whitelock" <[EMAIL PROTECTED]> wrote:
>
> I got a different error this time:
> 
> TypeError: Error #1034: Type Coercion failed: cannot convert
> components::[EMAIL PROTECTED] to Namespace.
> 
> Are you sure it's not Friday the 13th?
> 
> Paul
> 
> 
> --- In flexcoders@yahoogroups.com, "Michael Schmalle"
> <teoti.graphix@> wrote:
> >
> > HAHA,
> > 
> > Man, it must be Friday.
> > 
> > Ok, the problem is this;
> > 
> > titleIcon is the setter for the reference to the class that is
> creating the
> > icon.
> > 
> > You need the actual reference to the icon instance.
> > 
> > try this;
> > 
> > import mx.core.mx_internal;
> > use namespace mx_internal;
> > 
> > myPanel::mx_internal.titleIconObject.color = 0x00FF00;
> > 
> > BTW we all know mx_internal is not supported but it will get you
> what you
> > want. :)
> > 
> > Peace, Mike
> > 
> > 
> > On 4/27/07, Paul Whitelock <news@> wrote:
> > >
> > >   Unfortunately that did not work. It looks like the setter is not
> > > really being called after all. When I do this:
> > >
> > > myPanel.titleIcon.color = 0x00FF00;
> > >
> > > What seems to be happening is that it is creating a property called
> > > "color" just as if myPanel.titleIcon was a generic Object.
> > >
> > > I tried creating a "doIconColor" function (rather than using a
setter)
> > > in Icon and calling it like this:
> > >
> > > Icon(myPanel.titleIcon).doIconColor(0xFF00FF);
> > >
> > > But this results in an TypeError:
> > >
> > > TypeError: Error #1034: Type Coercion failed: cannot convert
> > > components::Icon$ to components.Icon.
> > >
> > > I can't simply do this:
> > >
> > > myPanel.titleIcon.doIconColor(0xFF00FF);
> > >
> > > because I get a compile error (call to a possibly undefined method
> > > doIconColor)
> > >
> > > So the question now becomes, how do I call a function of my Icon
> > > class? Thanks for any suggestions!
> > >
> > > Paul
> > >
> > > --- In flexcoders@yahoogroups.com <flexcoders%40yahoogroups.com>,
> "Michael
> > > Schmalle"
> > > <teoti.graphix@> wrote:
> > > >
> > > > Ah,
> > > >
> > > > I know why you are not seeing updateDisplayList() called.
> > > >
> > > > Since this is ProgrammaticSkin, if the size doesn't change, the
> > > method will
> > > > skip. The layoutManager calls setActualSize() and in that call if
> > > height or
> > > > width did not change, you won't get the call.
> > > >
> > > > I had this same problem.
> > > >
> > > > In your color property, call validateDisplayList(); that will
do the
> > > trick.
> > > >
> > > > Peace, Mike
> > > >
> > > >
> > > >
> > > > On 4/27/07, Michael Schmalle <teoti.graphix@> wrote:
> > > > >
> > > > > Hi,
> > > > >
> > > > > For one I see you are missing;
> > > > >
> > > > > graphics.clear();
> > > > >
> > > > > Try that, I don't think you are erasing the old color.
> > > > >
> > > > > Peace, Mike
> > > > >
> > > > > PS hehe I was thinking about something else when I responded and
> > > forgot
> > > > > the internal icon is typed IFlexDisplayObject.
> > > > >
> > > > >
> > > > >
> > > > > On 4/27/07, Paul Whitelock <news@> wrote:
> > > > > >
> > > > > > Well here's the deal. I've created an simple icon class that
> > > draws a
> > > > > > red square like this:
> > > > > >
> > > > > > package components {
> > > > > >
> > > > > > import mx.skins.ProgrammaticSkin;
> > > > > >
> > > > > > public class Icon extends ProgrammaticSkin {
> > > > > >
> > > > > > private var iconColor:uint = 0xFF0000;
> > > > > >
> > > > > > public function Icon() {
> > > > > > super();
> > > > > > }
> > > > > >
> > > > > > public function set color(value:uint):void {
> > > > > > iconColor = value;
> > > > > > invalidateDisplayList();
> > > > > > }
> > > > > >
> > > > > > override public function get measuredHeight():Number {
> > > > > > return 16;
> > > > > > }
> > > > > >
> > > > > > override public function get measuredWidth():Number {
> > > > > > return 16;
> > > > > > }
> > > > > >
> > > > > > override protected function
> > > > > > updateDisplayList(unscaledWidth:Number,
> > > unscaledHeight:Number):void {
> > > > > > super.updateDisplayList(unscaledWidth, unscaledHeight);
> > > > > > graphics.beginFill(iconColor, 1);
> > > > > > graphics.drawRect(0, 0, unscaledWidth, unscaledHeight);
> > > > > > graphics.endFill();
> > > > > > }
> > > > > > }
> > > > > > }
> > > > > >
> > > > > > I can place this icon in a Panel like this:
> > > > > >
> > > > > > <mx:Panel id="myPanel" titleIcon="{Icon}" ... >
> > > > > >
> > > > > > So far so good -- the red square is drawn in the top left
> corner of
> > > > > > the title area and it appears that I can call the color setter
> > > > > > function like this:
> > > > > >
> > > > > > myPanel.titleIcon.color = 0x00FF00;
> > > > > >
> > > > > > But when I do this the icon color never changes. It appears
> that the
> > > > > > calling invalidateDisplayList() never results in a call to
> > > > > > updateDisplayList().
> > > > > >
> > > > > > Any ideas?
> > > > > >
> > > > > > Paul
> > > > > >
> > > > > >
> > > > > > --- In flexcoders@yahoogroups.com
<flexcoders%40yahoogroups.com>
> > > <flexcoders%40yahoogroups.com>, Paul J
> > > > > > DeCoursey <paul@> wrote:
> > > > > > >
> > > > > > > I've been able to get it to work for buttons and the like by
> > > extending
> > > > > >
> > > > > > > ProgrammaticSkin and passing in the class. I've never even
> > > used the
> > > > > > > icon on a TitleWindow to even know how it's supposed to
> work. It
> > > > > > should
> > > > > > > work, because everything is a class, but it might not know
> > > what to do
> > > > > > > with it.
> > > > > > >
> > > > > > > Paul
> > > > > > >
> > > > > > > Michael Schmalle wrote:
> > > > > > > > Hi,
> > > > > > > >
> > > > > > > > The simple answer is no.
> > > > > > > >
> > > > > > > > Why?
> > > > > > > >
> > > > > > > > The titleIcon class is of type Class. This class cannot be
> > > > > > subclassed.
> > > > > > > >
> > > > > > > > My advice to you is create a subclass of TitleWindow and
> > > create the
> > > > > > > > method
> > > > > > > > you are talking about there.
> > > > > > > >
> > > > > > > > Since you cannot load icons at runtime, you could create a
> > > simple
> > > > > > > > iconLibraryModule that held your extra icons and then the
> > > method you
> > > > > >
> > > > > > > > created
> > > > > > > > in the subclass would then load the icons from the icon
> > > library on
> > > > > > demand
> > > > > > > > through some type of string call into the library.
> > > > > > > >
> > > > > > > > Conclusion, there is no way to create an image like
> component in
> > > > > > > > components
> > > > > > > > with properties of type Class. In my custom window, I
> wrap the
> > > > > > icon in a
> > > > > > > > UIComponent, this way when I am rendering the icon, I
have 2
> > > > > > options. The
> > > > > > > > icon property is the 'source' but not the actual instance
> > > that is
> > > > > > > > manipulated in the component UI.
> > > > > > > >
> > > > > > > > Peace, Mike
> > > > > > > >
> > > > > > > > On 4/27/07, Paul Whitelock <news@> wrote:
> > > > > > > >>
> > > > > > > >> Would anyone know if there is a way to create an
> component that
> > > > > > can be
> > > > > > > >> used as an icon for any component that accepts an icon?
> > > > > > > >>
> > > > > > > >> For example, TitleWindow accepts a titleIcon. I would
> like to
> > > > > > create
> > > > > > > >> an AS3 class that I can instantiate and specify for the
> > > > > > TitleWindow's
> > > > > > > >> titleIcon. As conditions change in the window, I'd
like to
> > > be able
> > > > > > to
> > > > > > > >> make a function call to the icon class and have it update
> > > the icon
> > > > > > > >> displayed by the TitleWindow. The class would
> programatically
> > > > > > create
> > > > > > > >> the icon (i.e., it would not use an embedded asset).
> > > > > > > >>
> > > > > > > >> Ideally the icon component should be able to be used
> for any
> > > > > > component
> > > > > > > >> that accepts an icon.
> > > > > > > >>
> > > > > > > >> Any idea if this can be done and if so where I should
start
> > > > > > looking to
> > > > > > > >> create such a component? Thanks!
> > > > > > > >>
> > > > > > > >> Paul
> > > > > > > >>
> > > > > > > >>
> > > > > > > >>
> > > > > > > >
> > > > > > > >
> > > > > > > >
> > > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > > >
> > > > > --
> > > > > Teoti Graphix
> > > > > http://www.teotigraphix.com
> > > > >
> > > > > Blog - Flex2Components
> > > > > http://www.flex2components.com
> > > > >
> > > > > You can find more by solving the problem then by 'asking the
> > > question'.
> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > Teoti Graphix
> > > > http://www.teotigraphix.com
> > > >
> > > > Blog - Flex2Components
> > > > http://www.flex2components.com
> > > >
> > > > You can find more by solving the problem then by 'asking the
> question'.
> > > >
> > >
> > >  
> > >
> > 
> > 
> > 
> > -- 
> > Teoti Graphix
> > http://www.teotigraphix.com
> > 
> > Blog - Flex2Components
> > http://www.flex2components.com
> > 
> > You can find more by solving the problem then by 'asking the
question'.
> >
>


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