OK, 

Looks like no one else can see a problem here either. Does anyone have
a working example of a Tree with dynamic context menus I can compare with?

thanks,
Greg

--- In flexcoders@yahoogroups.com, "Greg Groves" <[EMAIL PROTECTED]> wrote:
>
> I'm trying to create a dynamic item in a context menu, and I'm having
> a weird problem. The code:
> 
> var node:XML = XML(lastTreeItem.itemRenderer.data);
> var hideOrShow:ContextMenuItem;
> if ([EMAIL PROTECTED] == null || [EMAIL PROTECTED] == "" || [EMAIL PROTECTED]
> == "false")
>   hideOrShow = new ContextMenuItem("Hide");
> else
>   hideOrShow = new ContextMenuItem("Show");
> hideOrShow.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,
> hideOrShowSelected);
> treeMenu.customItems.push(hideOrShow);
> Debug.show(treeMenu);
> 
> The item does not show in the menu. However, if I code it explicitly:
> 
> var hideOrShow:ContextMenuItem = new ContextMenuItem("Hide");
> hideOrShow.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,
> hideOrShowSelected);
> treeMenu.customItems.push(hideOrShow);
> 
> it works.
> 
> It actually does seem to be there, according to Debug's output:
> 
> (flash.ui::ContextMenu)#0
>   builtInItems = (flash.ui::ContextMenuBuiltInItems)#1
>     forwardAndBack = false
>     loop = false
>     play = false
>     print = false
>     quality = false
>     rewind = false
>     save = false
>     zoom = false
>   customItems = (Array)#2
>     [0] (flash.ui::ContextMenuItem)#3
>       caption = "Show"
>       enabled = true
>       separatorBefore = false
>       visible = true
> 
> SDK bug? Or am I missing something? I found some other examples of
> dynamic context menus by Googing, but I don't see any differences
> between their code and mine.
> 
> thanks,
> 
> Greg
>


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