Thanks. I was afraid of that. Right now I'm using recursion for the solution. I can refactor my code so the recursive state is saved and control is returned to the UI.
--Robert On 9/6/07, Tracy Spratt <[EMAIL PROTECTED]> wrote: > > You need to break the operation up into parts which is fairly straight > forward if you process is/has a loop. Create an iterator function that > processes a set number of items in the loop, starting from the value you > keep in an instance variable. At the end of that function, update the > instance variable with the ending index, then use callLater() to call > another function. Have that function do any screen updates then call the > iterator again if the index flag is less than the length of the loop. > > > > callLater() will let the UI update. > > > > Tracy > > > ------------------------------ > > *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On > Behalf Of *Robert Stehwien > *Sent:* Thursday, September 06, 2007 1:32 PM > *To:* flexcoders@yahoogroups.com > *Subject:* [flexcoders] How to update UI during long operations > > > > I've got a long operation that is updating the UI through data binding, > but the UI doesn't update until the operation finishes. How can I > relinquish enough control to the UI to update during long operations? > > Thanks, > Robert > > >