I make a little change.
I put image_complete function on creationcomplete event and now work. What is difference of complete and creation complete event? Thk. Giro. _____ De: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] En nombre de Giro Enviado el: jueves, 04 de octubre de 2007 10:28 Para: flexcoders@yahoogroups.com Asunto: RE: [flexcoders] Image control to bitmapdata myColorWheel.content.bitmapData say that this propety is not defined. Giro. _____ De: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] En nombre de Alex Harui Enviado el: jueves, 04 de octubre de 2007 0:59 Para: flexcoders@yahoogroups.com Asunto: RE: [flexcoders] Image control to bitmapdata not sure why the alert didn't show, but myColorWheel.content.bitmapData should be what yo uneed. _____ From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of David Gironella Sent: Wednesday, October 03, 2007 2:15 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Image control to bitmapdata I have this function: public function image_complete(evt:Event):void { bm = myColorWheel.content as Bitmap; bmd = new BitmapData(myColorWheel.contentWidth, myColorWheel.contentHeight); bmd.draw(bm); mx.controls.Alert.show("bitmap okey"); } I have this on a complet event in a image control(myColorWheel), with a source image that load correctly. I have this declared: public var bm:Bitmap; public var bmd:BitmapData; Alert dont show because something dont work, and if i getPixel from bmd i return nothing. Any suggestion to convert a image control, to bitmapdata where i cant get pixel information? thk. Giro.