thanks, sorry to be dim, but what exactly do I put as the iterator in these loops?
for each (<what> in map) Can I use... var o:Object; for each (o in map)? Incidentally I don't think a Dictionary works in my particular instance because it uses the strict equality === operator which means that I can only retrieve items if I have the exact same object that I used as the key. In my case I am using a String UID value as the key so I can look up objects from the map from lots of different places. I can guarantee that I will *not* have the same instance of the key object when I look up the right hand side of the map, instead I have a String which contains the same characters as the original key. So == will work, but === will not, which unfortunately makes the Dictionary object useless for my purposes. Simon --- In flexcoders@yahoogroups.com, "ben.clinkinbeard" <[EMAIL PROTECTED]> wrote: > > for...in and for...each will both work on Object but what you're > really looking for is Dictionary. Dictionary supports those loops as well. > > HTH, > Ben > > > > --- In flexcoders@yahoogroups.com, "simonjpalmer" <simonjpalmer@> > wrote: > > > > In the absence of a formal Map I am using an object as a key/value > > pair map as follows: > > > > var map:Object = new Object(); > > map["A"] = some_object_A; > > map["B"] = some_object_B; > > map["C"] = some_object_C; > > > > and then looking up by the key > > > > var object_A:Object = map["A"]; > > > > etc. > > > > This works really well for random lookup by the key, but what I also > > need is a way to iterate through the objects I have put on the map > > object. > > > > Is there a for each(* in map) construct I can use? > > > > Does anyone know if there are any plans to support HashMaps in AS3 or > > flash? Is there anything synonymous to a HashMap already that I am > > clearly not aware of? > > > > Thanks > > Simon > > >