I also have a use case that makes this limit very hurtful. Setting a 60 second limit because you think that users might be unhappy arrogantly assumes you know what my app is doing.
What if FlexBuilder blew up anytime your project took longer than 60 seconds to compile? Would you be happy? That is analogous to what I am doing, which is generating very complex code. Theoretically, perhaps, this generation should be done on the server, but it would take me 10 weeks to reimplement my logic in some other language. So my one client that has this massively complicated application is stuck at FP7 (for my admin IDE, anyway ) until I can find 10 spare weeks. Tracy ________________________________ From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Paul Decoursey Sent: Sunday, October 28, 2007 9:25 AM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] Re: How to set "Script time limit" in Flex 2 (or 3)? I had thought that too, but think about it, if you have a script that runs for a minute users are not going to be happy. You need to break that up into smaller parts so that the UI can update and the user doesn't think it's broken. In fact I like the default of 15 seconds, it helps me to regulate myself so I don't have long periods of "what's going on?"... On Oct 27, 2007, at 10:22 PM, icykorpio wrote: > the 60 seconds time limit is really silly!!! > > > > -- > Flexcoders Mailing List > FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt <http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt> > Search Archives: http://www.mail-archive.com/flexcoders% <http://www.mail-archive.com/flexcoders%25> > 40yahoogroups.com > Yahoo! Groups Links > > >