Security. The browser doesn't want to give the plugin access to files - but for uploading purposes a strict protocol for accomplishing this is provided by the browser->plugin sandboxing.
I wonder if you could open a port and filereference.upload to localhost on that port and actually receive the file in your own app, ha ha. Seth From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of wouterv2000 Sent: Tuesday, October 30, 2007 11:39 AM To: flexcoders@yahoogroups.com Subject: [flexcoders] Re: client side image loading I was afraid of this. I seems rather silly to me, I don't understand why one could stream a client file to the server but not into the client itself... Is there anybody here that can explain to my why this is a restriction? Wouter --- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> , "Seth Caldwell" <[EMAIL PROTECTED]> wrote: > > Afaik, this isn't possible. You can upload to the server, then download =) > > You could do it with an AIR app, though. > > > > Seth > > > > From: flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> [mailto:flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> ] On > Behalf Of wouterv2000 > Sent: Tuesday, October 30, 2007 10:24 AM > To: flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> > Subject: [flexcoders] client side image loading > > > > Hi, > > I was wondering if it is possible to use FileReference to load image > data into a client side bitmap. I can only find ways to send streams > to the server, but I would like to do some manipulation BEFORE sending > and image to the server. > > Regards, > Wouter >