Security. The browser doesn't want to give the plugin access to files - but
for uploading purposes a strict protocol for accomplishing this is provided
by the browser->plugin sandboxing. 

I wonder if you could open a port and filereference.upload to localhost on
that port and actually receive the file in your own app, ha ha.

 

Seth

 

 

From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of wouterv2000
Sent: Tuesday, October 30, 2007 11:39 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: client side image loading

 

I was afraid of this. I seems rather silly to me, I don't understand
why one could stream a client file to the server but not into the
client itself... 
Is there anybody here that can explain to my why this is a restriction?

Wouter

--- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> ,
"Seth Caldwell" <[EMAIL PROTECTED]> wrote:
>
> Afaik, this isn't possible. You can upload to the server, then
download =)
> 
> You could do it with an AIR app, though.
> 
> 
> 
> Seth
> 
> 
> 
> From: flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com>
[mailto:flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> ]
On
> Behalf Of wouterv2000
> Sent: Tuesday, October 30, 2007 10:24 AM
> To: flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> 
> Subject: [flexcoders] client side image loading
> 
> 
> 
> Hi,
> 
> I was wondering if it is possible to use FileReference to load image
> data into a client side bitmap. I can only find ways to send streams
> to the server, but I would like to do some manipulation BEFORE sending
> and image to the server.
> 
> Regards,
> Wouter
>

 

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