"based on the itemEditors Height not the itemEditors Height." - sound funny, but I understand what do u mean ;) Make your Editor and Renderer height same, that is it. But is they are physically cannot be same height, as I understand your problem, after edit done row height not coming back to Renderer height?
Can you bring an example here? --- In flexcoders@yahoogroups.com, "danielspirn" <[EMAIL PROTECTED]> wrote: > > I'm trying to have the Datagrid Row resize based on the itemEditors > Height not the itemEditors Height. > > Thus every time a user selects a cell to edit the selected row will > grow in size to accommodate the Editor. > > With variableRowSize = true, the sizes are set based on the > itemRender, but since my render and editor are different, I'm unable > to get the DataGrid to recognize a change in the itemRender and resize > just the row that has grown. > > I can set the rowSize if I switch variableRowSize back to false. And > se the rowSize at event handler for all the rows at the > itemEditBeginning and at itemEditBegin, but what I really want is have > variableRowSize=true and have the DataGrid remeasure its rows at time > with the Editor dropped In. > > Because Editors have be created and held in Memory for re-use the only > event I can trap-off of might be FlexEvent.DataChanged on the Editor. > > Anyone tackled this issue. Should I punt and try to solve this with > the AdvancedDataGrid? > > Thanks > > Daniel >