Hi, Sorry for being out of the conversation for a few days.

I ran into a problem while trying to do this using hxasm. If I write
out the bytecode for a class definition to a ByteArray, and the class
inherits from a custom class that is part of my swf rather than a
standard class like Object, then Loader#loadBytes will throw an
exception indicating that the class couldn't be found. I couldn't
overcome this behavior no matter what LoaderContext I passed to the
loadBytes method. I don't know enough about linking in AS3 to explain
what is going on behind the scenes here, though I'm sure that some
Adobe employees would expect this behavior and could explain the
reason for it very easily To make the behavior more concrete, I would
be happy to share my code with you folks.

Drew, I will message you offline. I am very happy to see that other
people are interested in working on this problem also. The Metal
Hurlant blog post looks potentially promising.

Adam

--- In flexcoders@yahoogroups.com, Drew Bourne <[EMAIL PROTECTED]> wrote:
>
> Hi Christophe,
> 
> Ohh neatness! Thanks for the heads up, I had no idea Haxe had that  
> feature.
> 
> I'm going to spend some time on this tonight & tomorrow.
> 
> cheers,
> Drew
> 
> 
> On 03/01/2008, at 9:53 PM, Christophe Herreman wrote:
> 
> > Hi Drew,
> >
> > just FYI: Adam and I talked about this some days ago. I pointed him  
> > to the fact that you could easily convert the Haxe code to AS3  
> > using a flag for the Haxe compiler. In case you are interested, I  
> > have uploaded the hxasm code and the as3 version here:http:// 
> > www.herrodius.com/upload/hxasm.zip
> >
> > @Adam: Did you make some more progress?
> >
> > regards,
> > Christophe
> >
> >
> >
> > 2008/1/2, Drew Bourne < [EMAIL PROTECTED]>:
> > As the author of that mock framework Adam linked to I thought I
> > should chip in with my thoughts on the issues that have been raised.
> >
> > Regarding having to hand code the implementation of the class you
> > want to mock I have found that with a couple of snippet templates for
> > TextMate I can write them quite quickly.
> >
> > If you are going to hand-code stubs for use in testing without using
> > a framework you are adding behaviour to a class which means you
> > should then be testing that class too.
> >
> > To ease some of the pain until we can generate mock objects from
> > interfaces I intend to bundle a bunch of support classes that provide
> > mocks for many of the core flash class (think URLLoader,
> > EventDispatcher, Socket, etc). Speak up if you've got suggestions for
> > the classes you would like to see included initially.
> >
> > I have a couple of ideas about what we would need to be able to
> > generate the mock classes:
> >
> > 1) Generate the .as for the mock from reflection information at
> > runtime, then compile the generated .as at runtime with a self-hosted
> > compiler (AS3 compiler in AS3) then load it via Loader.loadBytes and
> > flash.utils.getDefinitionByName
> >
> > 2) Write an AS3 Parser in something like Java or Ruby that would
> > provide access to the Abstract Syntax Tree from which we can generate
> > the mock class, then compile the generated .as with mxmlc along with
> > the test suite.
> >
> > By implementing a tool that provides the AST for an AS3 class we open
> > up the doors for lots of fun like generating mocks, AOP, code
> > mutation (think adding hooks for code coverage reporting, mutation
> > testing, additional metadata directives)
> >
> > There is work in the Tamarin project for a self-hosted compiler
> > however last I checked it wasn't far enough along for our purposes.
> >
> > The hxASM library looks interesting and could definately be an avenue
> > worth exploring for this. Adam, I would be interested in
> > collaborating on getting a port of hxASM to AS3 so that we can
> > generate the necessary bytecodes to create mocks from an interface at
> > runtime.
> >
> > cheers,
> > Drew
> >
> >
> >
> >
> > -- 
> > Christophe Herreman
> > http://www.herrodius.com
> > http://www.pranaframework.org
> >
> >
>


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