Ok i see. I guess it is an example taken from Flash. Flash is a little bit less strict if you use code on a timeline.
Cheers Ralf. On Mon, Mar 31, 2008 at 5:36 PM, lytvynyuk <[EMAIL PROTECTED]> wrote: > > > > > > > I grabbed that example from the article at adobe website > -http://www.adobe.com/devnet/flashplayer/articles/garbage_collection.html > > --- In flexcoders@yahoogroups.com, "Ralf Bokelberg" > > <[EMAIL PROTECTED]> wrote: > > > > You cannot delete declared variables, set them to null instead. > > a = null; > > > > Cheers > > Ralf. > > > > On Mon, Mar 31, 2008 at 5:03 PM, lytvynyuk <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > > > > > > > > I saw some examples like that: > > > > > > // create a new object, and put a reference to it in a: > > > var a:Object = {foo:"bar"} > > > // copy the reference to the object into b: > > > var b:Object = a; > > > // delete the reference to the object in a: > > > delete(a); > > > > > > But it definitely wont even compile. > > > > > > Is there any techniques to do so? > > > > > > > > > > > > > > -- > > Ralf Bokelberg <[EMAIL PROTECTED]> > > > Flex & Flash Consultant based in Cologne/Germany > > > >