I probably could while I haven't done that yet.
The reason I was asking this question is:
Let's say I want to a Timer:
timer:Timer = new Timer(1000);
timer.addEventListener(TimerEvent.TIMER, processSomething);
private function processSomething(event:TimerEvent):void 
{
     // do some processing
}
In order to let processSomething access anything from the process 
that creates Timer in a first place I have to create a bunch or 
vars. "visible" in processSomething function. While technically it 
should work but still I would prefer dealing with properties and 
parameters and not with vars. I was thinking to add some props. to 
Timer and doing event.target.newPropName to acceess them.


--- In flexcoders@yahoogroups.com, "Alex Harui" <[EMAIL PROTECTED]> wrote:
>
> You can use a Dictionary to associate data with the Timer.
> 
>  
> 
> ________________________________
> 
> From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On
> Behalf Of Tracy Spratt
> Sent: Tuesday, April 22, 2008 10:09 AM
> To: flexcoders@yahoogroups.com
> Subject: RE: [flexcoders] Add property to an object at run time
> 
>  
> 
> Most clases in AS3 do not allow this.
> 
> Tracy
> 
>  
> 
> ________________________________
> 
> From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On
> Behalf Of markgoldin_2000
> Sent: Tuesday, April 22, 2008 10:52 AM
> To: flexcoders@yahoogroups.com
> Subject: [flexcoders] Add property to an object at run time
> 
>  
> 
> Can a property be added to a Flex object (Timer) at the run time?
> 
> Thanks
>


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