I've looked for other threads on this, but haven't found anything that has really helped me yet.
I've made a sorting function that dispatches an event every time it swaps values in an array. The eventlistener calls a function that updates a display to show visually how the array has changed. The problem is that when I call the sort function, there's only a slight hesitation and then the display changes to the end result. I'm guessing that the changes are happening too fast for the user to see. In a Java environment, I would just Thread.sleep during the sort function to slow it down, but I can't do that in AS3. Does anyone have any ideas? I've looked all over, but it's possible I'm just not properly using the solutions I've found. In case it helps, here's the basic layout of the class: class Sort { function partition(a:Array, l:int, r:int):int { // look around // swap values dispatchEvent(SortEvent.UPDATE); // SortEvent is a custom event // would like to pause this function here return value; } function sort(a:Array, l:int, r:int) { if (l >= r) return; var i:int = partition(a,l,r); sort(a, l, i-1); sort(a, i+1, r); } }