Your renderer is a Canvas.  Give the mx:Image an id like id="img" then
you should be able to use

 

itemRenderer.img.content.width.

 

you'll probably need to do some casting to get the compiler to like it.

 

________________________________

From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of flexawesome
Sent: Saturday, June 07, 2008 3:10 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: How to change the Width and Height of
drawHighlightIndicator function?

 


I was tring to retrieve them by itemRenderer.loaderInfo.width OR ( 
itemRenderer.loaderInfo.content.width. Both them did work property.

is there any itemRenderer's property can be used?

--- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com>
, "Alex Harui" <[EMAIL PROTECTED]> wrote:
>
> The renderer is passed into drawHighlightIndicator so you can 
introspect
> it
> 
> 
> 
> ________________________________
> 
> From: flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com>

[mailto:flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com>
] On
> Behalf Of flexawesome
> Sent: Friday, June 06, 2008 6:37 PM
> To: flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> 
> Subject: [flexcoders] Re: How to change the Width and Height of
> drawHighlightIndicator function?
> 
> 
> 
> 
> is it possible to retrieve the content information( width, height, 
x, 
> y....) inside of renderer?
> 
> Cheers
> 
> --- In flexcoders@yahoogroups.com
<mailto:flexcoders%40yahoogroups.com>  <mailto:flexcoders%
40yahoogroups.com>
> , "flexawesome" <flexawesome@> 
> wrote:
> >
> > pic is the picture in my itemRenderer, here is my itemRenderer 
for 
> > the tilelist, this renderer will be used for other tilelist.
> > 
> > So, I would like to get the image size dynamically in my 
customize 
> > TileList, uses drawHighlightIndicator function to set the 
> > highlighting 5 more pix height and width.
> > 
> > does this make sence? :)
> > 
> > 
> > ====================== itemRenderer ================
> > 
> > <?xml version="1.0" encoding="utf-8"?>
> > <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml
<http://www.adobe.com/2006/mxml> 
> <http://www.adobe.com/2006/mxml <http://www.adobe.com/2006/mxml> > ">
> > <mx:Image source = "{data.img}"/>
> > </mx:Canvas>
> > 
> > 
> > 
> > 
> > 
> > 
> > --- In flexcoders@yahoogroups.com
<mailto:flexcoders%40yahoogroups.com> 
> <mailto:flexcoders%40yahoogroups.com> , "Alex Harui" <aharui@> 
wrote:
> > >
> > > What is pic?
> > > 
> > > 
> > > 
> > > ________________________________
> > > 
> > > From: flexcoders@yahoogroups.com
<mailto:flexcoders%40yahoogroups.com> 
> <mailto:flexcoders%40yahoogroups.com> 
> > [mailto:flexcoders@yahoogroups.com
<mailto:flexcoders%40yahoogroups.com> 
> <mailto:flexcoders%40yahoogroups.com> ] On
> > > Behalf Of flexawesome
> > > Sent: Friday, June 06, 2008 9:48 AM
> > > To: flexcoders@yahoogroups.com
<mailto:flexcoders%40yahoogroups.com>  <mailto:flexcoders%
40yahoogroups.com>
> 
> > > Subject: [flexcoders] How to change the Width and Height of
> > > drawHighlightIndicator function?
> > > 
> > > 
> > > 
> > > Hey, I was working on the customize renderer for the TileList. 
I 
> > would 
> > > like override the drawHighlightIndicator function to change the 
> > size of 
> > > highlighting.
> > > 
> > > For example: my pic size was 40x60 and the renderer size was 
> 50x80, 
> > I 
> > > was going to change the highlighting size to 45 x 65 ( adding 
> 5pix 
> > for 
> > > Height and Width ). 
> > > 
> > > Do you know how to get the pic size? if so I could change the 
> width 
> > and 
> > > height in the following code.
> > > 
> > > http://www.privatepaste.com/1cqtF1O6bW
<http://www.privatepaste.com/1cqtF1O6bW> 
> <http://www.privatepaste.com/1cqtF1O6bW
<http://www.privatepaste.com/1cqtF1O6bW> > 
> > > <http://www.privatepaste.com/1cqtF1O6bW
<http://www.privatepaste.com/1cqtF1O6bW> 
> <http://www.privatepaste.com/1cqtF1O6bW
<http://www.privatepaste.com/1cqtF1O6bW> > > 
> > > 
> > > Thank you
> > >
> >
>

 

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