Flex 3 swfs cannot take advantage of player 10 features. You could try to hack the version byte in the SWF, but I don't know what else might fail after that.
________________________________ From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of richmcgillicuddy Sent: Friday, June 13, 2008 7:39 AM To: flexcoders@yahoogroups.com Subject: [flexcoders] Flash 10 - Large Bitmap support does Is there something 'special' I need to set in order to get Flash 10 to load large bitmaps. I have a simple application, that loads a png. Looks like: imgTest.source = "largeimage.png" Compiled with Flex 3, Run on Flash Player 10.0.1.218. I have an image larger than 2880x2880 (4050x3017 exactly) and the image never loads in a similar fashion to Flash 9 and bitmaps larger than 2880. I swap out images to something smaller than 2880 and the image loads fine. Is there a parameter or compiler setting I need to find in order to support large bitmaps? Does it work with png files? Rich