Right click on the app and show your redraw regions. is there a solid red rectangle around the entire application? If so - the entire stage is getting re-circulated in redraw cycles. If the small swfs/areas are getting hammered then you'll see that as well.
Rick Winscot From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Josh McDonald Sent: Saturday, June 21, 2008 2:51 AM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] Flex Efficiency It's possible that your background SWFs are doing something that makes the player's filter code nervous, and so either drop shadow, or the "blur background" filter is having to be re-run every frame, which will own your CPU since it's not accelerated (afaik). Just an idea, but could be somewhere to start your investigations :) -Josh On Sat, Jun 21, 2008 at 3:25 PM, Alex Harui <[EMAIL PROTECTED]> wrote: The profiler will help you find inefficiencies in your app. Loading lots of SWFs is, of course, going to eat resources. _____ From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of kenny14390 Sent: Friday, June 20, 2008 9:44 PM To: flexcoders@yahoogroups.com Subject: [flexcoders] Flex Efficiency I'm making a simple game in Flex and I'm noticing a lot of performance issues. The game is very easy and simple: you have 25 tiles and you need to click them one at a time to reveal the prize (or no prize) behind them - match three like prizes and win. Getting everything on the screen and coding it together wasn't bad, but I'm noticing a considerable lack in performance when the game is running. To be honest, I have a lot of SWF files in there, and I'm making heavy use of the Move transition (usually for each of the 25 tiles to animate them). Some of the SWFs are on an infinite loop and those are probably eating up a good amount of the resources. Another thing that was surprising was the CPU usage eaten up when I added a PopUp to the application. The browser page seems to freeze while it's open and only after I close the PopUp does the page resume its task. I guess I can get away without it, but it was odd how that happened. Is this common to have such monstrous applications, while using the features I mentioned? Is there something wrong with my programming instead? If I run the game in Firefox 3, it is using well over 150M of memory and 50% of my CPU. When the PopUp is open, that spikes to 95%! What can I do to alleviate this stress on the computer? -- "Therefore, send not to know For whom the bell tolls. It tolls for thee." :: Josh 'G-Funk' McDonald :: 0437 221 380 :: [EMAIL PROTECTED]