Anybody done this successfully, accounting for the itemRenderer being destroyed and re-used again, (perhaps when a scroll takes place).
Here's what i thought adding a progressBar and manually setting it by looking for a property in the data setter for the progressBar position, and then updating the value by resetting the data over and over again... Am I nuts? Is this doable? I can't think of another way to add a progressbar to an itemRenderer and make it work, since the itemRenderer display Object is re-used for different data, I know of no other way. Suggestions gladly accepted. Thanks, Patrick