On 12/8/06, Jim Lux <[EMAIL PROTECTED]> wrote:
> At 05:25 PM 12/7/2006, Charles Greene wrote
>
> >There's a write up on PS3 and writing game software for it in the
> >latest edition of IEEE Spectrum.  I was just thinking about what a
> >super SDR you could have using it.  Talk about some real fast DSP.
>
>
>
> I have the impression that, most of the CPU in the current
> incarnation of PowerSDR is burned up in the GUI, not the DSP,
> right?  All those pretty displays, band scopes, Windows GDI
> stuff.  The actual signal processing hasn't changed much since the
> days when a 1GHz processor was considered adequate.
>
> Now, if you wanted to run hundreds of receivers covering 1.8-30 MHz
> simultaneously while synthesizing a phased array with 30 elements or
> something like that, you might need some more "cruch", but in that
> situation, I suspect that there are other aspects of the problem that
> will drive your design (like A/Ds, signal distribution, and such).

Real time decoding of HDTV comes to mind...

Phil N8VB

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