> On 2001.12.09 22:39 John Wojnaroski wrote: > > Hi.. > > > > Like a kid in a candy store.... > > > > The Opengc CVS repository now contains the latest and greatest for the > > flightgear interface.. > > > > Updated interface modules for flightgear, addition of a flight mode > > annunciator for the autopilot, basic ILS, soon to be followed by a set of > > EICAS (engine displays). As always, everything is a work in progress.... > > > > The plug-ins (drop-ins) for the FG source in ~/Fl*/src/Network are > > contained > > in ~/opengc/source/FGSim/opengc.[ch]xx and opengc_data.hxx. When Curtis > > has > > a moment, he can extract these and place them in the FG CVS repository. > > Until then, just a > > few more keystrokes required to sync up.... > > > > The make files need updating, but I'm about done for the day. Any brave > > soul > > willing to try??? Good luck. > > > > Regards > > John W. > > > > > Well, from the mailing list archives I see that OpenGC is a kind of 3D > Cockpit of something like that. > There are a lot of messages on OpenGC and I'm lost. > Can you explain in a nutshell how to use OpenGC and why is its source in > the src/Network directory? > If you do that, I am one of those volunteer brave souls. :-P >
In 25 words or less.. here goes. http://www.opengc.org describes the project. it's not 3d per se but a set of glass displays found in commercial airliners or high end turbo-props and biz jets. also see http://www.meriweather.com. It is best run on a second machine with a LAN connection or a peer-to-peer link. Download from the opengc CVS and biuld the app. Start it up. On the FG machine pick your favorite model and add this entry to your command line: --opengc=socket,out,18,192.168.1.255,5800,udp and start FG. You need to know a little bit about networks and how IPs and stuff work but if you need help or more info, just holler. When FG finishes initializing a set of "glass" flight displays will startup. You can then turn off the panel on the FG machine and have a full screen view. you also pick up around 8-15 fps in rendering speed depending on your hardware. Well, that was more that 25 words.. Any questions, problems, we'll try to answer them Regards John W. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel