Norman Vine wrote:

> just a teaser image for now
> http://www.vso.cape.com/~nhv
> 
> FWIW - good data is hard to get


Cool stuff. I've been thinking to use this data (except for submarine 
simulation) for coastlines in FlightGear (different textures for 
waterhights of less than (lets say) 60 feet.

BTW. There *is* a 3 arcsec database for the complete ocean, but I don't 
know where that was :(

Erik


_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to