Norman Vine wrote: > just a teaser image for now > http://www.vso.cape.com/~nhv > > FWIW - good data is hard to get
Cool stuff. I've been thinking to use this data (except for submarine simulation) for coastlines in FlightGear (different textures for waterhights of less than (lets say) 60 feet. BTW. There *is* a 3 arcsec database for the complete ocean, but I don't know where that was :( Erik _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel