Martin Spott wrote:

> Anyway, even if someone optimizes FlightGear's use of unusual graphics
> hardware there will ever be the lack of CPU cycles, as even modern SGI
> Workstations run at moderate CPU speed. This gets pretty obvious when
> comparing frame rates of FlightGear running LaRCsim or JSBSim,


That has been solved in the latest version. A moderate R5000/200 Mhz 
should work for FlightGear (given a good enough OpenGL hardware).

Erik



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