David Megginson <[EMAIL PROTECTED]> said: > Martin Dressler writes: > > > There is a problem with propeller. With low frame rate I couldn't see > > diferents between low and high RPMs. > > Even with a fairly good framerate the prop doesn't look so good yet. > What we need to do is switch to a different, blurry-disk object once > the RPM hits a certain level, but I probably won't get to that for a > little while. >
I think you can have a single disc object just in front or behind the prop and just adjust the alpha channel (warning: dumb suggestion from someone who's still reading the opengl book :-)) Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel