Danie Heath wrote: > I finally got the sim running. Here's my first impressions > > > > * Ground texturing excellent, except taxiways and ramps
We are aware of that. But nobody had been able to create new ones ;-) > * I've only seen the default aircraft, but I will start development > of hi-res aircraft as of now. That's a good thing. One thing to consider is the number of polygons, which we think shouldn't bee too high because of the hardware we want it to run on. > * Aircraft handling not too bad. We're (they are) working on it. > * Gauges of quite high quality > > Flightgear is not up to top standard yet, but from what I've seen and > heard, I'm incredibly impressed. I'm glad to have joined you guys, and Good to see some new developers joining lately. Welcome. > looking forward to some nice developments. As a fan of anti-Microsoft > bans, I can't wait to screw Bill Gates and his company with this amazing > piece of software. Hmmm. Erik _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel