Per Liedman writes:

 > MDL is not a format used for modellers, it's more like 
 > a "compiled" binary format used for MSFS. This means that 
 > it *does not* contain object names. Hence, ssgLoadMDL does 
 > not "preserve" object names, since there are no names to 
 > preserve. :-)
 > 
 > Having said that, ssgLoadMDL *does* know of some special 
 > types of objects in the MDL format (such as gear, flaps, 
 > spoilers, rudder, elevator, ailerons) and names the branch 
 > nodes appropriately when it finds these nodes. 
 > Unfortunately, the detection mechanism might be highly 
 > dependant on which version of MSFS the model was designed 
 > for, so I don't know how well it will work with models 
 > exported from GMAX for MSFS 2002.

Wolfram mentioned that GMAX-exported models don't work with PLIB
anyway.  In other cases, the best bet would probably be to load the
model into PPE, name the appropriate objects, then export it to some
other format for FlightGear to use.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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