David Megginson wrote:

> The span-m property has to do with the texture UV coordinates, and
> should eventually be handled some other way.  The following types are
> available (these are all that SimGear supports):
> 
> 1. clear
> 2. mostly-sunny
> 3. mostly-cloudy
> 4. overcast
> 5. cirrus


I should have cloud textures somewhere which allow you to seamlessly go 
from mostly-sunny to mostly-cloudy and/or overcast. This means we could 
have multiple cloud types inside one  layer.

Is this of any convenience for you?

Erik



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