On Saturday, June 22, 2002, at 06:26 AM, flightgear-devel- [EMAIL PROTECTED] wrote: > > Do you know if GCC x86 version can generate macos x code?
Probably not. Apple has some extensions to the current version of GCC that haven't quite made it into the mainstream version yet. See: http://developer.apple.com/darwin/news/qa20010925.html#Compiler Now, what you could do is install Darwin on the x86 PC, and possibly compile FGFS on that. The problem there becomes getting x86 versions of the essential system libraries that are not in Darwin, like OpenGL. You could build it against X11 OpenGL and it would run on Mac OS X, but you wouldn't have hardware acceleration since XDarwin hasn't implemented that yet. > , or the macos x compiler x86? That seems likely actually, since Darwin runs on x86 boxes. I don't know if gcc/ld on Mac OS X can emit non Mach-o binaries though; if it can't you can probably get a different version of ld to generate Win32 binaries. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel