Andy Ross wrote:
> 
> Curtis L. Olson wrote:
>  > I agree that random/periodic bugs are insidious and frustrating and
>  > makes the software look like crap; therefore we should have a
>  > 'culture' of agressive pursuit of these problems.  But, unfortunately
>  > I can't replicate your particular problem here which makes it
>  > difficult for me to do anything about it.
> 
> I've been playing around a bit and have a somewhat simpler test case
> that I can reproduce consistently.  These coordinates place you
> immediately (100m or so) in front of the tile boundary that Melchior
> originally posted.  On my graphics card, it's visible as a tiny white
> crack.
> 
>    fgfs --lon=-122.498813 --lat=37.586699 --heading=275
> 
> Just roll along for a little bit and you'll crash when you hit the
> tile boundary.

Yup, I see just the same as you.  On crossing the dotty white crack, my little plane 
topples over on its back like a beetle waving its legs in the air.

- Julian

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