Alex Perry writes: > The lazy thing to do is create a "port" that points in a certain direction > and has the option of being blocked. If facing forwards, it acts like > a pitot and, if facing sideways, it acts like a static port. The systems > layer can connect (and disconnect) the pressure sources, noting that many > aircraft can connect and disconnect various combinations of these sources.
So, basically, I first figure out its orientation and interpolate between static and dynamic pressure, then I use the difference between the pressure from the pitot and static systems to calculate airspeed. Does anyone have a formula or table for the second part (I guess I could dig through the JSBSim source)? All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
