Frederic Bouvier writes: > I noticed that textures for scenery static objects are not loaded > anymore for a few weeks. Static objects have absolute path while > random objects and aircraft have relative path but fgLoad3DModel > unconditionally prepend fg_root to the model path. This patch test > the beginning of the model path to choose if fg_root has to be > prepended to the model path.
I've added the patch as a temporary kludge, until we have time to fix cross-platform path handling. It should appear in CVS shortly. Thanks, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel