Jim Wilson wrote:
> That's a little too small to resolve differences at 16bpp. Try the
> patch below.  It decreases the lifting substantially.  You will see
> a slight increase in z-buffer flickering but it isn't bad.

Has anyone tried offsetting the lights in the direction of the viewer?
While this might look weird for off-axis lights (they would appear to
move a little bit as you turned or changed the view), it would
(might?) require far less offset to get the same effect.

Shouldn't be too difficult to try, anyway.

Andy

--
Andrew J. Ross                NextBus Information Systems
Senior Software Engineer      Emeryville, CA
[EMAIL PROTECTED]              http://www.nextbus.com
"Men go crazy in conflagrations.  They only get better one by one."
 - Sting (misquoted)


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