On Sat 9. November 2002 22:19, you wrote:
> Jason Viloria wrote:
>  > Can anyone please tell me the state(or existence) of development on
>  > glass panel cockpit instruments on flightgear please.
>
> There's nothing working inside of FlightGear for this yet, but the
> OpenGC project (www.opengc.org) is available as a stand-alone app.
> You run it on a separate display, and it hooks to FlightGear over a
> socket.
>
> It's a little heavyweight for a direct port into FlightGear (right
> now, anyway, give the hardware a year or so to catch up), but would
> certainly be something you'd want to look at.
>
> I know I'd like to see something available for use in panel.  Maybe
> not the full-on EFIS deck, but a digital AI or HSI would be great.
>
> Andy
 I made some experiments to implement GC to flightgear 2D panel, but stop 
when David independently said that technics I am using shouldn't be used. 
(Changing of viewport in middle of rendering). There was also a big problem 
with drawing simple lines. IMHO the way which to go is predraw GC screen to 
2D texture in openGL 2D mode and then simply draw it as textured layer.

Regards,
MaDr


-- 
      Martin Dressler

e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/

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