Norman Vine writes:

 > PPE just uses the conversion code from PLIB it does no additional massaging
 > 
 > ie it is the same as
 > 
 >   ssgModelPath   ( "data" ) ;
 >   ssgTexturePath ( "data" ) ;
 >   ssgEntity *my_obj = ssgLoad(  "my_obj.mdl" ) ;
 >   ssgSaveAC("my_obj.ac",my_obj);

Right, with a little extra SSG initialization first.  I wrote a
utility like this a while back, and found that most of the load/save
support in plib is very incomplete.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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