Norman Vine writes: > PPE just uses the conversion code from PLIB it does no additional massaging > > ie it is the same as > > ssgModelPath ( "data" ) ; > ssgTexturePath ( "data" ) ; > ssgEntity *my_obj = ssgLoad( "my_obj.mdl" ) ; > ssgSaveAC("my_obj.ac",my_obj);
Right, with a little extra SSG initialization first. I wrote a utility like this a while back, and found that most of the load/save support in plib is very incomplete. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel