Curtis L. Olson writes: > Keith does make a good point, simple test cases are the most ideal in > terms of debugging problems, but the flip side is that you run the > risk of building drivers that only work on the simple test cases.
You need a simple test case that uses lots of polygons and lots of texture memory. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel