Erik Hofman writes: > How is an instrument build up at this time, is everything drawn in a > texture and is this texture placed on the panel, or is everything drawn > directly on the panel itself?
The 2D panel code creates an instrument out of a collection of stacked, textured rectangles. I'm not sure what Andy did to make them appear in a 3D cockpit. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel