> > When the clouds worked, what was wrong with them, what kind of more work? > > I haven't been following this all that closely so perhaps others can help > describe a TODO list for the 3D clouds code. IIRC the performance hit was > too large, and there wasn't anything being done as far as displaying the > clouds other than above the default startup scenery tile at KSFO. > > The consensus, from what I remember, was moving the rendering of the clouds > to plib would be a major step toward addressing these issues. >
You mean as a part of the PLIB SSG Auxiliary Libraries? Best Regards, Oliver C. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel